A place, not a carousel

The reason left/right is unmemorable today: the destinations are arbitrary. vNext gives the Deck a fixed spatial map — the same directions mean the same things forever, an edge-glow compass whispers the labels, and the tour teaches it once.

Lights-outswipe ↑ · poster mode
Signalswipe ← · personal + public
THE DECKportfolio · 36 cards
Commandswipe → · 🔒 admin only
Gia · Jarvis lineswipe ↓ · fleet chat

One mental model: left = audience (what the world sees — Signal), right = operator (Command, gated), down = conversation (Jarvis), up = pure display.

The compass HUD

◀ SIGNALCOMMAND 🔒 ▶

Touch anywhere → edges glow with destination labels for 1.5s. Non-admins see no right edge at all — the gesture is disabled, not just refused.

PERSONAL Signal — inner circle

family · close friends · location ok

PUBLIC Signal — the world

brand surface · portfolio-safe only

Swipe ← on the phone: Signal arrives as two layered cards — personal on top, public beneath; tap to flip focus.

Signal in landscape / tablet — side by side

PERSONAL
Signal — inner circle

dictate → act · 1 msg ≤160 chars

PUBLIC
Signal — the world

what visitors are shown · brand-clean

The rules

GestureDestinationGuard
Swipe ←Signal — personal + public layered (phone) / side-by-side (landscape)everyone
Swipe →Command — the operator paneadmin cookie only; gesture inert + edge unlit otherwise
Swipe ↓Gia / Jarvis line (mock 4)admin
Swipe ↑Lights-out poster mode (mock 1)everyone
Double-tap / LAUNCH pillopen the card's siteeveryone
Tour integration: the first-visit tour walks the compass once (4 guided swipes, 20 seconds); a "?" chip replays it. Every destination announces itself on arrival with the same label the edge showed — the words match, so memory sticks.

← Stage · Next mock: Deck Grid →